Weapons

Ak-47
Pump Action Shotgun -
 * High damage
 * Medium clip size (40)
 * Medium-High rate of fire
 * Fast reload speed
 * Very High Damage
 * Low clip size (10)
 * Low rate of fire
 * Low range
 * Slow reload speed

Uzi

 * Low damage
 * High clip size (60)
 * Very High rate of fire
 * Low accuracy
 * Quick reload

P90

 * Medium damage
 * Medium-High Clip size (50)
 * High rate of fire
 * High accuracy
 * Fast reload speed

M16

 * Medium damage
 * Medium-High clip size (50)
 * High rate of fire
 * High accuracy
 * Fast reload speed

The Mirv

 * Multiple independent rockets
 * Huge damage
 * Hard to target
 * Limited ammo

Blake Gun (Secret Weapon)

 * Acquired after COMPLETELY 100% the game, which means:
 * Unlocking all achievements on Steam.
 * Completing all 101 Days on Hard without cheating,
 * Reaching Wave 100 on Hordes mode and defeating the secret Giant Skelaboar boss (can be done on any difficulty)
 * Unlocking all the 15 Hats and Secret Characters
 * The 3 Golden Stars on Main Menu
 * Collecting and delivering the Tusks and Skuls for the Farmer's Twin inside the Tunnels in Singleplayer
 * As well as unlocking all the Tunnels exclusive unlockables:
 * The 3 Flashlights
 * All minimaps for the 5 Tunnels,
 * Every gear codes for each tunnels
 * And collecting all 12 Armor Piercing boxes.

(For some reason, all you have to do in Space Mode/Farm 3019 is unlock the Astronaut skin. Also, there ins't any objectives for PaintLand.)


 * You automatically spawn with the Blake Gun every time you join a game. If you equip another weapon you will have to join again, as the Blake gun doesn't appear inside the Barn to be equipied.
 * Golden weapon (similar to 1911's reflective surface, but golden), resembling a "magazine-fed grenade launcher" with a horizontal magazine sticking out of its side.
 * Uses MIRV ammo.
 * 7 Rounds Magazine + Infinite ammo (Just like a Secondary weapon)
 * When LMB is pressed, instead of a melee attack, a power-up attack is done. Basically what happens is that the power-up consumes all 7 rounds (magazine needs to be fully loaded otherwise it will jam), and shoots a "nuke", which is a single missile, travelling in a straight line, with a huge area of damage (~2/3 of the farm), and a big mushroom shaped explosion is summoned during impact. (Surprisingly, different from regular explosions, this one deals damage to bosses).
 * Disables the use of a secondary weapon (automatically switches back to primary when you attempt to equip secondary).

Secondary Weapons

 * All Secondary Weapons have infinite ammo, still do require reloading

Colt 1911

 * Low damage
 * High rate of fire
 * Medium Clip size (15)

Revolver

 * High damage
 * Medium rate of fire
 * Very Low clip size (7)
 * The 7th shot insta-kills any regular pig (obviously not a boss, you dickhead)

Silenced pistol

 * Medium Damage
 * Low rate of fire
 * Low clip size (10)
 * Silenced, meaning pigs don't become aggressive from hearing shots

Paintball gun

 * Very Low damage
 * Very High rate of fire
 * Very High clip size (80) (bring up the size thing, he likes it )
 * Leaves paint splatters, which are good for drawing dicks and whatnot
 * Reloading manually using R button (or other keybinding for reload) causes color of ammo to change